“Now,” those Plumbago lips say, “You are going to tell me your story like you just did. Write it all down. Tell that story over and over. Tell me your sad-assed story all night.” That Brandy queen points a long bony finger at me. “When you understand,” Brandy says, “that what you’re telling is just a story. It isn’t happening anymore. When you realize the story you’re telling is just words, when you can just crumble it up and throw your past in the trashcan,” Brandy says, “then we’ll figure out who you’re going to be.”
Yara revealed that her merciful impulses backfired and resulted in Tychus burning down VeraLi’s village. The party left the woods and headed out to Nomad, where they had a sighting of an odd airship. Lance discovered that the villagers make their profit largely by selling Koru Behemoth dung, which is rich in magical energies.
In Nomad, they encountered the airship again. Blayne Randervale had a bit of an engineering problem aboard the Fiery Sabre and the PCs sorted everything out, coming aboard for a trip over to the approaching Behemoth. En route they drunkenly unraveled some of Blayne’s secret past and maybe Charity did something she shouldn’t have.
They were then attacked by enraged harpies who were mad that the party had driven off their husbands, the Beatboxing Fat Boys Sirens, and now the harpies had to put up with them loafing about at the house instead of being out and about wrecking ships for something to take home.